class Scene(width: Int.Opt, height: Int.Opt, e: Opt[Fx.Abstract.Node.Like]) extends Fx.Abstract.Delegate.Gui
GUI Layout
Scene object also contains types responsible for building GUI layout, except for widgets (which are defined in Fx.Control)
All the Scene children are aliased in Fx root and usually called without Scene.
prefix
For example:
val w: Fx.Scene.Window = ???
// is usually defined as
val w: Fx.Window = ???
val b: Fx.Scene.Pane.Border = ???
// is usually defined as
val b: Fx.Pane.Border = ???
- Source
- __.scala
trait Fx.Abstract.Delegate.Gui
trait Event.Store.Provider
class java.lang.Object
trait scala.Matchable
class Any